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POUNDTOWN GAME SYSTEMS / PUBLIC TEST ENVIRONMENT

THE TEST
FLOOR

Playable experiments from the indie arcade factory.

Things move, break, improve, and occasionally disappear.

01-GAMES

GAMES IN TESTING

10 FOUND
[SIGNAL]

Draw + Guess

The next interaction probe: private prompts, phone drawings, strange guesses, and a room-wide reveal.

TYPE
GAME
GAMES
01
[PLAYABLE]

Stat Shot

Estimate the percentage, call the room's estimate high, low, or spot on, then check the source.

TYPE
GAME
GAMES
01
PLAYERS
3–12
ROUND
~8 MIN
[PLAYABLE]

Write-a-Rang!

Write any answer for the blank, stay anonymous, and make the judge choose your line.

TYPE
GAME
GAMES
01
PLAYERS
3–12
ROUND
~8 MIN
[PLAYABLE]

Terrible Definitions

Invent a meaning for an unfamiliar word, find the real definition, and fool the room with a convincing bluff.

TYPE
GAME
GAMES
01
PLAYERS
3–12
ROUND
~8 MIN
[PLAYABLE]

Trivia Trap

Fill a trivia blank with a fake, find the real answer, and avoid losing five points to your own trap.

TYPE
GAME
GAMES
01
PLAYERS
3–12
ROUND
~8 MIN
[SIGNAL]

Match the Crowd

Pick privately, predict the room, and see whether your instinct lands with the majority.

TYPE
GAME
GAMES
01
[SIGNAL]

Team Clues

Pick a team, give one clean clue, and race the clock toward a shared target.

TYPE
GAME
GAMES
01
[SIGNAL]

Confidence Trivia

Answer the question, wager your confidence, and learn whether the risk was worth it.

TYPE
GAME
GAMES
01
[SIGNAL]

Hidden Role

Get a secret role, read the room, and make one accusation before the reveal.

TYPE
GAME
GAMES
01

02-ARCADES

ARCADES IN TESTING

01 FOUND